

I didn’t understand this so I looked it up. The game literally can run on the headset’s mobile chipset, no computer needed. Possible through foveated rendering. Absolutely insane. And there are 131 verified titles at launch.


I didn’t understand this so I looked it up. The game literally can run on the headset’s mobile chipset, no computer needed. Possible through foveated rendering. Absolutely insane. And there are 131 verified titles at launch.
Well, I mean, it’s twice the resolution (2160 vs 1080), half again more on the refresh rates (144 vs 90 Hz), weighs 150g less (409 vs 555 g) and it doesn’t have fresnel lenses - if the whole “completely wireless, lighthouse-free, works standalone or with your computer and can stream” wasn’t enough of an upgrade lol. It is for me, I put myself on the list for a 256.
Aside from the tether, which is just a pain in the ass, I won’t miss the screen door effect and the god rays.
I bought an OG Vive about 5 years ago on Craigslist for $300 and honestly, it’s still usable and a very representative experience of what VR can do, in my opinion. Looks like it can be had for under $200 these days.
I really only need Elite Dangerous and I’ll be happy. I’m going from an OG Vive so having no tether and 150g less weight around my face is gonna be just great. But I’m also excited to try new stuff I wouldn’t have dreamed to try in the OG with the tether, like Beat Saber. Being able to do it anywhere, so I can pick the biggest room in the house instead of being limited to the one that has the computer is just like a whole different level.