The Hobbyist@lemmy.ziptoSteam Deck@sopuli.xyz•Steam Deck - SteamOS 3.6.16 Beta: End of the Line
15·
1 month agoHas anyone been following the development of 3.6? What are some highlighted features or bugs being addressed?
Just a stranger trying things.
Has anyone been following the development of 3.6? What are some highlighted features or bugs being addressed?
Have used my BT headset for almost a year and never had an issue. What are you referring to?
I’m guessing this technology requires specific implementation into the game? Nonetheless, it’s so great to see these kind of efforts very suitable for battery based laptops and handhelds, they fit perfectly this use case imo.
I’m surprised, if I recall, all but one LCD model were to be phased out in November, or at least that’s what they said when they announced the OLED version. Were the supplies that large?
The way I see it, is because of the controls. You have a much stronger reaction with a mouse than a joystick. Anytime you play with a mouse, the reaction time is expected to be lower because you I dictate where you want to be looking (like in am fps). The mouse acts as a view positioning device. It is not forgiving. A joystick however is a rotation device. It tells how fast you want to be moving around when looking, not where it should be looking. It is much more forgiving because you only dictate the speed of rotation. If you plugged in a mouse in your deck and played it on the deck you would immediately notice the difference I imagine. I think the trackpads do bring some aspects of the mouse to the deck too in that regard.
But yeah, my takeaway is, with a joystick you don’t need that tight of a latency as with a mouse.