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gabmus@retrolemmy.com to Steam Hardware@sopuli.xyzEnglish · 8 days ago

Valve Engineering

retrolemmy.com

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Valve Engineering

retrolemmy.com

gabmus@retrolemmy.com to Steam Hardware@sopuli.xyzEnglish · 8 days ago
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  • Sarah Valentine (she/her)@lemmy.blahaj.zone
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    8 days ago

    And like many classic bits of nerd silliness, it’s also low-key impressive at the technical level.

    The controller doesn’t have a speaker in it. They managed to get this clear, recognizable sound from haptic feedback motors!

    • Natanael@slrpnk.net
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      8 days ago

      They did the same on the first model! But only for a few things

      • ShadowRam@fedia.io
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        8 days ago

        Yeah, I had the custom sound startup on the original controller.

        • Minnels@lemmy.zip
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          8 days ago

          Several! You could have different ones on different controllers.

    • jlow@slrpnk.net
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      8 days ago

      They did what now? 🤯

      • SkunkWorkz@lemmy.world
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        6 days ago

        Haptics motors make sound, you can control the pitch by how fast you make the haptics vibrate. Map the vibrate speed to audio frequencies and you can play sounds

        Like how they can make an F1 engine play happy birthday https://youtu.be/Tr4zb-HHZs4

        Or floppy drives play music
        https://youtu.be/yHJOz_y9rZE

        • FippleStone@aussie.zone
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          4 days ago

          All hail the FLOPPOTRON

          https://www.youtube.com/watch?v=AtRVTYMA87k

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