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Joined 3 years ago
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Cake day: June 16th, 2023

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  • Ah! It’s even more visible there than on their page, leave it to me to find the hardest way lol

    Also, while during gameplay it’s true that depending on the game there’s no real difference with a ssd, the speed is a matter of standard: you aren’t going to fall for a usb 2 drive boasting 1gb of speeds! But the UHS-I standard is far less known and they can make their out of standard reader, so while in practice it’s nonsense, it’s also technically correct and that’s probably the one thing keeping things from being false advertising.

    (My point was that it’s important to make informed purchases, get whatever has the best price/performance for your use while being aware of that kind of marketing shenanigans)



  • It’s not fully comparable. Basically Microsoft, as it seems to be the default, messed things up by making the Xbox: sure, before that the computer gamepad situation was chaotic, but after, they created the de facto standard that is the Xbox controller. Is a feature on that controller? No? Well, nobody else will have it then. Back buttons are really just there for ergonomics because with a thumb over each stick you get no access to face buttons but back ones can be remapped to those. It’s cool! But also the only thing they can really do. Steam Controller/Deck? Thanks to Steam input, more or less anything you want! Mouse click? Sure. Pop up menu with a bunch of options? Obviously. The game supports Steam input? Then you can bind them to anything the game offers. As a super basic thing, you end up with a controller that has two analogs, a d-pad, “not anymore start and select”, a “home” button, 4 face buttons, two shoulder buttons, two triggers, two trackpads, a gyro and four back buttons. I have a GameSir Cyclone 2, and I’m eagerly waiting for the Steam Controller 2 as it’ll be a meaningful upgrade even if at first glance the only missing feature are the trackpads.


  • Similar opinion here! What I’ve noticed since the NES, is that my hands are largely symmetrical, and so the better layout depends more on the game than anything. For example, Microsoft had the advantage for a long time in racing games! Longer triggers giving better control, left stick in a spot making symmetry with the face buttons so everything goes naturally over steering, throttle, brake and whatever the face buttons do in the specific game, maybe turbo or…

    Similarly, that layout favors games where camera control isn’t important (or possible) like action games, platformers and so on, focusing on movement and actions.

    Now, the symmetrical sticks? They are perfect for things like fps, as the hands will be comfortably over the same spots: both thumbs on analogs, index and middle fingers over shoulder buttons and if there’s back buttons even a better alternative to face buttons!

    And as mentioned in another comment, the Steam Deck has everything on the same level, making it perfect for anything. <3

    I have played so much that nowadays I don’t even notice the difference in layout so much, be it the Dual Sense for games that support it or the GameSir Cyclone 2 for the rest (TMR sticks!) but what I DO notice is the not anymore start and select. Press “mystery button” to open the menu and I’m there, trying to figure out if it’s the one on the right or left side…





  • You know Proton, and how the various versions have different compatibility? And some games might prefer a specific Proton? This stuff is a… “Linux base” that developers can target, so for example if I make a game tomorrow and target a specific version, it’ll run tomorrow like in 20 years, because no matter how the actual system will change, that “Linux base” I targeted will still be there.


  • Look, I have a Mac, I like the ecosystem but have a handful of Linux machines (including my laptop) so I’m, ahem, not the average Mac user. You go in the App Store and enjoy whatever games are there. Or hear that on Steam they’re less expensive and go through that… then discover that there’s a boatload of Mac games that simply won’t work on your OS because they are 32 bit and Apple dropped support for that in 2019 (meaning that from 2019 no Mac, even Intel ones, can run those games). Then, there’s the Crossover option: a paid product that will allow you to install Steam for Windows and any game compatible with that platform. It’ll use GPTK for compatibility and it’s a big supporter of WINE, so a purchase helps open source…

    But: how likely do you think that an Apple user will go that far off the beaten path?



  • I have none of those issues, but a couple of extra weird ones… this is the official dock btw. First, maybe it’s something I plugged in, but the Deck’s battery will be drained (slowly, over many days) if it’s plugged in and not turned on. Suspended or off is the same, I must unplug. Then the one that really pisses me off because I can’t wrap my head around it, I can’t unplug it unless I fully turn it off first. Doing otherwise tends to make my home network comatose! Basically nothing can see anything. Computers lose connection to the NAS, to the router… nothing works until I plug it back and turn it on, then I can turn it off and unplug. ffs.