Of course Valve is. GTAO is the most successful online game ever.
Of course Valve is. GTAO is the most successful online game ever.
Maybe they should publicly boast about having no anti-cheat and tell everyone that they are doing it for cross platform compatibility reasons. And because they believe kernel level stuff is also bad.
I’d love to follow along and see how things go.
The op said they don’t stop cheaters. Implying it makes zero impact.
They do make a difference. I’ve been party to the difference that bringing these tools to a platform does.
Server side is beatable too.
My point is anti cheat will never be perfect, and you just rattled off a bunch of text to say that.
Anti-cheat efforts do make an impact on the pervasiveness and culture of cheating, general hacking and griefing.
If stopping any and all cheating 100% perfectly and forever is your only metric on “stopping cheating.” Then you have a distorted view on the effectiveness of current anti-cheat tools.
The thing I think is left out is that it usually eliminates all of the casual cheaters. For many games this is a massive change in the feel and culture of the online space in the game.
But yeah, no matter what, even when the games are never on our hardware and become just video streams sold to us by the hour, cheating tools will always exist. Even if it’s just a bit of tape on your monitor.