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thingsiplay@lemmy.mlto
Steam Hardware@sopuli.xyz•Days after cancelling their Linux-compatible mod loader, Nexus Mods announces that they're bringing SteamOS support to Vortex
8·3 days agoThe immutable part is only for the main system. You can run any application, in example with a user script to install and setup everything in home directory. Or AppImage off course.
thingsiplay@lemmy.mlto
Steam Hardware@sopuli.xyz•Days after cancelling their Linux-compatible mod loader, Nexus Mods announces that they're bringing SteamOS support to Vortex
271·3 days agoI hope they discover Flatpak and support that, instead only one platform.
thingsiplay@lemmy.mlto
Steam Hardware@sopuli.xyz•Steam Deck massively improves controller support with new options and refinements
49·4 days agoEven though I barely ever connect controllers to my Steam Deck (I love a portable!) it’s nice to have the option to do so
It’s not just the option to have alternative controllers. But also needed if you want to play local multiplayer or anything in docked mode.
thingsiplay@lemmy.mlto
Steam Hardware@sopuli.xyz•The sorry state of saving (mostly a rant)
101·6 days agoI can’t say this is true for every sort of game, but lot of games failure is part of the gameplay loop. If you can’t lose your progress, then there is no fear of losing a life, and therefore no tension is created. In example where this makes sense are Dark Souls and Resident Evil games. In Resident Evil you can only save if you find an object and consume it to safe… But also doing it like Stardew Valley to save only at specific points only means, its less work for the dev to figure out all possible details to safe and its more consistent with updates of the game, so it does not break the safe file. Even more so, if the game is multi platform. If the mobile version does save anytime, then it might use a different technology to do that. Not sure if it does and how it differs.
Just some thoughts about this subject. I personally find it totally normal and acceptable that games save on specific times only. In some cases not being able to save anytime is part of the gameplay experience and games are designed with that in mind.
thingsiplay@lemmy.mlto
Steam Hardware@sopuli.xyz•Nexus Mods is ending development on Nexus Mods App, their steam deck compatible mod loader, to focus fully on Vortex instead
18·12 days agoThis sucks. I was waiting for the Nexus Mods to support more games. It was the one hope of having an easy tool to mod games in Linux. The new https://www.nexusmods.com/about/vortex does not support Linux and they will look how the Linux support could look like in the future… which does not sound promising.
I ssh into it with my file browser “Dolphin” on Linux (the same that is used in the Steam Deck as well). Needs to be setup first, but then I can access the files with the file browser. And secondary I ssh into it in terminal, but that is not to transfer files, but to have access to commands execution on the device (like installing something from commandline).