

This is a bit pendantic, but GitHub’s TOS allows users to fork your public repositories, regardless of its license.
You couldn’t modify the new code under the dipshit license, but you can do whatever you want to the slightly older code under the good license.


I hope you’re right. Games have run like dogshit for at least the past 5 years or so, even with reasonably powerful hardware.
Unfortunately, I’m not very optimistic because of the Unreal Engine monoculture (except for a bunch of blessed indie games) in the gaining industry. It would most likely be Epic’s job to make their engine not perform like shit, which… 😬