I personally find the sharpened look of FSR to look really bad to the point where I prefer conventional bilinear upscaling, not to mention that using FSR also uses precious compute time on weaker systems.
I personally find the sharpened look of FSR to look really bad to the point where I prefer conventional bilinear upscaling, not to mention that using FSR also uses precious compute time on weaker systems.
Yes, but they will have to be upscaled somehow, which will noticeably reduce clarity.
It’s supported by LineageOS lol. You could repurpose it as a tablet to stream steam games.
I imagine Nintendo could make a tonne selling Zelda games for PC for 1.5x what they normally charge, simply for performance and controller compatibility.
Yuzu was like that soon after being taken down. I assume Flathub has some sort of delay.
I don’t understand how people think getting rid of emulators is good. Having emulators is better as a consumer than not having them at all, since it can give gamers more ways to play their games and might incentivize Nintendo to add features to compete with emulators (think better res and fps, mod support, save states, no online requirement).
That might explain why I don’t have the highest opinion of FSR. I’ve only used it in Counter Strike 2 and Godot. I’ve never tried XeSS or DLSS but thanks to your comment I just learned that XeSS can apparently run non intel GPU vendors from their github page